New in 1.1.1
Add autoupdater.
Adjust some game stuff to hopefully make the game harder at higher levels.

New in 1.1.0
Updates to PB 6.10 Beta 3
Switches to pb's build in sound library for sound playback.
Switches to InputRequester rather than Input_Box custom function.
Store INI in ~/.config/SBC rather than in the current folder for Mac compatibility.
Rename executable to SBC.exe/SBC.app
Adds the runs counter properly this time! There was code for it but it never worked properly before because it was only half implemented LOL!
Adjusts item quantities
Adjusts the store price for damage.
Majorly cuts down on a memory leak. It doesn't seem like it's completely gone yet, but it's definitely better than it was by a long shot.
Majorly decreases enemy health to start with, at a cost of it increasing a bit more per level.
Adds a mode to the copter that happens after level 100 where it will intentionally go after items.
Fixes a bug which gave you less money than you were supposed to get
URL redirects.

New in 1.0.6
Adds the functionality for escaping out of menus
Fixes time display

New in 1.0.5
Compiled with PureBasic 5.70Beta1.
New in 1.0.4B
Taser and pusher now play hit sounds
New in 1.0.3B
A possible fix for runtime error
New in 1.0.2B
May have fixed the line 23 runtime error.
Adds more internal menu features
adds a total time played feature
Adds a file where data is saved
New in 1.0.1B
Adds a key to open speech history
New in 1.0.0
Public version Officially released!
New in 0.6.7
Converts sounds to new format massively decreasing file size.
New in 0.6.6
Fixed changing master volume.
New in 0.6.5
Adds jump time to store
New in 0.6.4
Removes some items to make store more effective
New in 0.6.3
You can now pick up taser and enemy spawn items.
Left and right arrows now work in menus.
The first menu item is now automatically selected.
Updates menu engine
Adds copter damage in store
For sure fixes death!
New in 0.6.2
Adds weapon items to store
Attempts to fix death
New in 0.6.1
Weapon hit sounds now play
New in 0.6.0
Adds page up and down to change ambience volume
Sound overhall (Thanks NS!)
Adds taser weapon!
New in 0.5.1
Updates bass to 2.4.13.8
Allowing alt f4 in menus to close the game (Thanks NS)
New in 0.5.0
Revolutionary sound engine improvements!

New in 0.4.2
Changes copter spawn key to number 6
New in 0.4.1
Adds maximum position upgrade to the store
New in 0.4.0
Adds working prototype of store interface
Starts working on money
Menu unregisters it's keyboard shortcuts to prevent conflicts
New in 0.3.2
Internal sound changes to allow the menu enter sound to work
New in 0.3.1
Makes weapons properly reset (Thanks NS)
New in 0.3.0
Beta of a menu system
New in 0.2.4
Sound engine changes
New in 0.2.3
Adds home and end to change master volume
New in 0.2.2
Allowing system keys in game window
New in 0.2.1
Copter can now pick up items
Random teleport items for you, the enemy, and copter.
New in 0.2.0
Adds copter caller.
Adjusts sound positioning slightly
New in 0.1.4
Enemy will now hit harder as his level increases
New in 0.1.3
Fixes item spawns way faster item.
New in 0.1.2
Adds a stats screen after you die.
New in 0.1.1
Hacky workaround for JAWS speech (experimental)